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Fractal Isosurface
Eventually all these projects blur together. This has the marching cubes algorithm from iSurface combined with the quaternion Julia graph you'd find in my Vol3D project. An added feature is the ability to navigate while the model is constructed before your eyes. That way you can decide once your patience (as it may be a slow process) is done with, and kill the build thread before too long. Oh yeah, realtime OpenGL lighting as well.
Downloads Download the Windows Binary Here (last updated 2009 Oct 10 16:26:19)Download the Source Code Here (last updated 2009 Oct 10 16:26:12) Source Code Dependencies: M_System3D, M_Math3D, M_Foundation |
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